

Prototyping for Digital Experiences
Prototyping for Digital Experiences
Go Deeper with Certificate Programs
Take your design thinking skills further with a certificate program:
What You'll Learn
Introduction
Watch a sneak peek
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Prototyping for Digital Experiences—A sneak peek of the class
1 Video Lesson
- Technology Starts with People—Build digital experiences that matter
1 Assignment
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A Digital Day-in-the-Life: Think through digital software, apps, and devices that you use every day and what makes them good or bad, and why.
Lesson 1: Dive Into Digital
2 Video Lessons
- Designing Products We Love—Three qualities of great digital experiences
- Design for Conversation—How can technology be more human?
1 Assignment
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Tag, You’re It: Write the conversation for the interaction of a digital experience that you know well.
Lesson 2: Build to Think
4 Video Lessons
- More Prototypes, More Potential—Prototype to push your thinking
- Mentor Moment with Kim—Avoid jumping to one solution
- Build to Think—Prototyping in action
- Watch—Explore the Unknown
1 Assignment
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Spin the Wheel: In this assignment, you will choose a digital experience and a set of users, sketch prototypes to help think about new ideas, and apply a constraint to help push your thinking even further.
Lesson 3: Build to Learn
5 Video Lessons
- Prioritize Your Prototypes—Answer key questions and build confidence
- A Mentor Moment with Ethan—Bring developers into prototyping
- A Mentor Moment with Danielle—Prototyping with your users
- Build for Feedback—Five tips for designing digital prototypes
- A Mentor Moment with Kim—Sometimes it’s not going to be digital
1 Assignment
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Get in Front of Users: Craft a plan and a prototype to test your digital experience with users.
Conclusion: Build to Communicate
2 Video Lessons
- Share Your Vision—Prototype to tell a story
- Mentor Moment with Ethan—Prototypes change the conversation
1 Assignment
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Your Turn: Quickly craft a story about your prototype from the previous lesson.
Meet Your Instructors

Chris Nyffeler
Former Design Director at IDEO
While at IDEO, Chris guided a community of visual, systems, and user experience designers, as well as software developers. He has pushed the craft of interaction design forward in the consumer web, mobile, e-commerce, digital health, and social media industries, and has earned multiple patents and awards. Chris holds a B.A. in Graphic Design and Art History from the University of Florida.
Deepen Your Learning
Downloadable Workbook
Practical Activities
Prototyping Plan
Certificate of Completion

Frequently Asked Questions
Self-paced courses are shorter learning experiences that you can enroll in at any time. They take anywhere from 1-8 hours to complete, and you are granted 90 days of access from the date and time of purchase. You can go through the class material at your own pace, referring back to the material throughout the access dates. There is no community component in on-demand courses.
All of our courses are fully online and self-paced, so you can take them from any time zone, anywhere in the world.
You can enroll in a self-paced course at any time. You will have 90-day access to all course content from date of purchase.
We provide a select portion of the course materials to download for future reference. Most self-paced courses, these resources are a Journey Map or Activity workbook.
You will have access to the videos throughout the course, however, you are not able to access or download them after 90 days from purchase date.
Loved by Learners Across the Globe
Prototyping for Digital Experiences
Self-Paced Course“This course lowered the barrier to start making prototypes and to actually feel the power of how much prototypes can communicate.”
Prototyping for Digital Experiences
Self-Paced Course“The courses offer knowledge and skills applicable to multiple audiences. They enable you to enhance and build upon existing knowledge and skills, think more broadly and deeply about the 'customer/client' experience, think outside your own industry, and own the belief that everyone can be creative.”
Prototyping for Digital Experiences
Self-Paced Course“I loved the workbook and will refer back to it for years to come.”
Prototyping for Digital Experiences
Self-Paced Course“The learnings from this course are very important from a product-building perspective.”
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Enroll As a Team
The practice and application of design thinking, innovation, and creativity is highly collaborative and team based—which is why we believe that learning is better together. Take a course as a team and develop new skills and mindsets, have deeper discussion during course kickoff and debrief sessions, and build a shared understanding.